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Location: ChaosStuff/cnc-dashboard/init.sh - annotation
4d7f924adca6
690 B
text/x-sh
c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac c3309581c2ac | generateKey() {
touch sshKey
touch sshKey.pub
rm sshKey
rm sshKey.pub
ssh-keygen -t ed25519 -f ./sshKey -q -N "" -C ""
}
deployKey() {
sshpass -p alarm ssh-copy-id -i ./sshKey.pub -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -o PubkeyAuthentication=false alarm@$1
}
# If keys are present, we just need to deploy it and destroy the SSH Agent
# Otherwise, we genrate a key and then deploy it
# The key can be present on the remote host multiple times,
# -> not a big issue, just not clean, but it works
[ -e sshKey ] && [ -e sshKey.pub ] || generateKey
for remoteHost in "$@"
do
echo "$remoteHost"
deployKey "$remoteHost"
done
export SSH_AUTH_SOCK=/dev/null
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