diff --git a/Neopixel_Goggles.ino b/Neopixel_Goggles.ino --- a/Neopixel_Goggles.ino +++ b/Neopixel_Goggles.ino @@ -299,24 +299,23 @@ void setup() { void loop() { Rings.Update(); /* - * We could store the return of the first millis call in a variable. - * But this routine is fast, so we only loose some milliseconds (if even) - * and we are not that time critical, that the MODE changes extacly after - * MODE_CHANGE_TIME. Calling millis twice, saves us 8 bytes, which is critical - * for the small storage space we have. - */ + We could store the return of the first millis call in a variable. + But this routine is fast, so we only loose some milliseconds (if even) + and we are not that time critical, that the MODE changes extacly after + MODE_CHANGE_TIME. Calling millis twice, saves us 8 bytes, which is critical + for the small storage space we have. + */ if ((millis() - prev_time) >= MODE_CHANGE_TIME) { mode = random(0, 9); prev_time = millis(); } } -void RingsComplete() -{ +void RingsComplete() { uint16_t slow_interval = random(SLOW_INTERVAL_MIN, SLOW_INTERVAL_MAX + 1); uint16_t steps = random(STEPS_MIN, STEPS_MAX + 1); uint32_t color = Rings.Wheel(random(COLOR_MIN, COLOR_MAX + 1)); - + switch (mode) { case 0: Rings.RainbowCycle(random(RAINBOW_CYCLE_MIN_INTERVAL, RAINBOW_CYCLE_MAX_INTERVAL + 1));