@@ -306,15 +306,15 @@ void loop() {
}
void RingsComplete()
{
uint16_t slow_interval = random(SLOW_INTERVAL_MIN, SLOW_INTERVAL_MAX + 1);
//uint16_t fast_interval = random(1, 11);
uint16_t steps = random(STEPS_MIN, STEPS_MAX + 1);
uint32_t color = Rings.Wheel(random(COLOR_MIN, COLOR_MAX + 1));
switch (mode) {
case 0:
Rings.RainbowCycle(random(RAINBOW_CYCLE_MIN_INTERVAL, RAINBOW_CYCLE_MAX_INTERVAL + 1));
break;
case 1:
Rings.ColorWipe(color, slow_interval);